State Machine Hell... Well, not Anymore
Gothicvania » Devlog
I was in state machine hell for about two days... I was pulling out my hair and really not liking how my player's move mechanics was working. Now I have what I think is a solid state mechanic for the player and a fun mechanic with the jumps: long jump and high jump. The long jump happens when you jump and you're moving while high jump happens when you're idle and you jump.
This idea might make for some fun encounters.
Files
Gothicvania.zip Play in browser
Jul 14, 2022
Gothicvania
My attempt at a metroidvania/platformer
Status | Canceled |
Author | SaltyTheGeek |
Genre | Platformer, Role Playing |
Tags | 2D, Female Protagonist, Godot, Metroidvania, Singleplayer |
Languages | English |
More posts
- Now that I have Something...Aug 05, 2022
- This is just batty...Aug 05, 2022
- Getting things more and more easilyJul 28, 2022
- Sorcerer Fixed, Player Moving SmoothlyJul 22, 2022
- Player Completed...well...not reallyJul 20, 2022
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